|
#define | die(msg) |
| Instead of std::terminate(), throw the output the message via an exception. More...
|
|
#define | die_unless(X) |
| Check condition X and die miserably if false. More...
|
|
#define | die_if(X) |
| Check condition X and die miserably if true. More...
|
|
#define | die_verbose_unless(X, msg) |
| Check condition X and die miserably if false. More...
|
|
#define | die_verbose_if(X, msg) |
| Check condition X and die miserably if false. More...
|
|
#define | die_unequal(X, Y) |
| Check that X == Y or die miserably, but output the values of X and Y for better debugging. More...
|
|
#define | assert_equal(X, Y) |
| Check that X == Y or die miserably, but output the values of X and Y for better debugging. More...
|
|
#define | die_verbose_unequal(X, Y, msg) |
| Check that X == Y or die miserably, but output the values of X and Y for better debugging. More...
|
|
#define | die_unequal_eps(X, Y, eps) |
| Check that ABS(X - Y) <= eps or die miserably, but output the values of X and Y for better debugging. More...
|
|
#define | die_verbose_unequal_eps(X, Y, eps, msg) |
| Check that ABS(X - Y) <= eps or die miserably, but output the values of X and Y for better debugging. More...
|
|
#define | die_unequal_eps6(X, Y) |
| Check that ABS(X - Y) <= 0.000001 or die miserably, but output the values of X and Y for better debugging. More...
|
|
#define | die_verbose_unequal_eps6(X, Y, msg) |
| Check that ABS(X - Y) <= 0.000001 or die miserably, but output the values of X and Y for better debugging. More...
|
|
#define | die_equal(X, Y) |
| Die miserably if X == Y, but first output the values of X and Y for better debugging. More...
|
|
#define | assert_unequal(X, Y) |
| Die miserably if X == Y, but first output the values of X and Y for better debugging. More...
|
|
#define | die_verbose_equal(X, Y, msg) |
| Die miserably if X == Y, but first output the values of X and Y for better debugging. More...
|
|
#define | die_unless_throws(code, exception_type) |
| Define to check that [code] throws and exception of given type. More...
|
|